Interactive Animation with Unity focuses on equipping participants with the essential skills and knowledge to create engaging animated content using the Unity platform. This course emphasizes hands-on learning through project-based activities, allowing participants to develop their own interactive animations while gaining a deep understanding of the tools and techniques available in Unity. By the end of the program, learners will be able to design, animate, and publish their projects, enhancing their portfolios and professional profiles.
Participants will engage in a variety of topics that cover both foundational and advanced aspects of animation within Unity. The curriculum is structured to provide a comprehensive understanding of animation principles, asset management, and interactive storytelling. Throughout the course, learners will work on a final project that showcases their ability to integrate learned concepts into a cohesive animated experience, which they can submit for publication in Cademix Magazine.
Introduction to Unity Interface and Workflow
Principles of Animation: Timing, Spacing, and Motion
Creating and Importing 2D and 3D Assets
Animation Techniques: Keyframing, Rigging, and Skinning
Scripting Basics for Interactive Animation
User Interface Design for Interactive Experiences
Implementing Physics and Dynamics in Animation
Sound Design and Integration for Enhanced Animation
Building Interactive Narratives and Game Mechanics
Final Project: Develop and Present an Interactive Animation