Software Engineering & DevOps

Efficient Prototyping with Marvel

Mastering Efficient Prototyping Techniques with Marvel

Workload: 200 hours Topics: Low-Code and No-Code Development
Initial Registration β€” 80 EUR This initial payment is credited toward tuition. Program-specific discounts may apply.
Start registration

Program overview

Efficient Prototyping with Marvel focuses on empowering participants with the skills necessary to create functional and visually appealing prototypes using the Marvel platform. The course is structured around hands-on projects that allow learners to apply theoretical knowledge in practical scenarios, fostering a deep understanding of prototyping workflows. Participants will engage in interactive sessions that not only enhance their technical skills but also encourage collaboration and creativity.
Throughout the program, learners will explore various aspects of prototyping, including user experience design, rapid iteration, and feedback integration. By the end of the course, participants will have developed a comprehensive final project that showcases their proficiency in using Marvel for efficient prototyping. This project will be an opportunity to publish results in Cademix Magazine, contributing to their professional portfolio and visibility in the industry.
Understanding the fundamentals of prototyping and its importance in software development
Navigating the Marvel platform: tools and features overview
Designing user interfaces with a focus on usability and aesthetics
Creating interactive prototypes: step-by-step guide
Integrating user feedback into design iterations
Collaborating with teams using Marvel’s sharing features
Exploring design thinking principles in prototyping
Conducting usability testing and analyzing results
Final project: Developing a complete prototype for a real-world application
Preparing and presenting the final project for publication consideration in Cademix Magazine

Learning goal

Equip participants with the skills to design and develop effective prototypes using Marvel, enhancing their employability and project management abilities.

Target group

Graduates, job seekers, business professionals, and optionally researchers or consultants.

Prerequisites

Basic understanding of design principles and familiarity with software development concepts.

Format and certification

Teaching method: Project-based, interactive learning with a focus on collaboration and practical application.

Certificate: Certificate of Attendance, Certificate of Expert (upon successful completion of the final project).

Related programs

Shopping Basket
Cademix Institute of Technology e.U.Continuing Education Β· Professional Development Β· Austria