CAD, CAE Simulation & CAM

Designing with HoloLens: A Practical Approach

Practical Techniques for HoloLens Design

Workload: 448 hours Topics: Immersive Visualization (VR/AR)
Initial Registration โ€” 80 EUR This initial payment is credited toward tuition. Program-specific discounts may apply.
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Program overview

Designing with HoloLens: A Practical Approach provides participants with the skills necessary to create immersive experiences using augmented reality technology. The course emphasizes hands-on projects that enable learners to explore the capabilities of HoloLens in various design contexts, focusing on practical applications and innovative solutions. By engaging in project-based learning, participants will develop a comprehensive understanding of the tools and techniques essential for effective HoloLens design.
Throughout the course, learners will engage with real-world scenarios, culminating in a final project that showcases their ability to apply learned concepts to create a functional HoloLens application. Participants are encouraged to publish their results in Cademix Magazine, fostering a collaborative environment that promotes knowledge sharing and professional growth. This program aims to equip graduates, job seekers, and business professionals with the competencies required to excel in the evolving landscape of immersive visualization.
Introduction to HoloLens and its Applications
Understanding Spatial Mapping and Environment Interaction
Designing User Interfaces for Augmented Reality
Developing Interactive Experiences with Unity
Integrating 3D Models into HoloLens Applications
Utilizing Gesture Recognition and Voice Commands
Testing and Debugging HoloLens Applications
Project Management for AR Development
Collaborating in Teams for AR Projects
Final Project: Create and Present a HoloLens Experience

Learning goal

To equip participants with the skills to design and develop interactive applications for HoloLens, enhancing their professional portfolio.

Target group

Graduates, job seekers, business professionals, and optionally researchers or consultants.

Prerequisites

Basic knowledge of 3D modeling and programming concepts. Familiarity with Unity is beneficial but not mandatory.

Format and certification

Teaching method: Project-based, interactive learning with a focus on hands-on experience.

Certificate: Certificate of Attendance or Certificate of Expert issued by Cademix Institute of Technology.

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Cademix Institute of Technology e.U.Continuing Education ยท Professional Development ยท Austria