Designing for Virtual Reality offers a comprehensive exploration of user interface and user experience design specifically tailored for immersive environments. Participants will engage in hands-on projects that emphasize the unique challenges and opportunities presented by virtual reality. The course is structured to foster creativity and technical skills, culminating in a final project that showcases participants’ ability to create user-centered designs for VR applications.
Throughout the program, learners will delve into the principles of spatial design, interaction paradigms, and prototyping techniques essential for VR. The curriculum is designed to bridge theoretical knowledge with practical application, encouraging participants to publish their findings and designs in Cademix Magazine. By the end of the course, attendees will possess a robust portfolio demonstrating their expertise in crafting engaging and intuitive virtual experiences.
Understanding VR technology and its applications
Principles of spatial design in virtual environments
User research methods tailored for VR
Interaction design principles specific to immersive experiences
Prototyping techniques for VR applications
Designing intuitive navigation systems for virtual spaces
Visual storytelling and its impact on user engagement
Usability testing methods for virtual reality
Tools and software for VR design (e.g., Unity, Unreal Engine)
Final project: Create a complete VR application prototype
