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Building AR Applications with ARKit

Mastering Augmented Reality with ARKit

Workload: 320 hours Topics: Immersive Visualization (VR/AR)
Initial Registration โ€” 80 EUR This initial payment is credited toward tuition. Program-specific discounts may apply.
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Program overview

Building AR Applications with ARKit offers a comprehensive exploration of augmented reality development tailored for professionals aiming to enhance their skill set in immersive technologies. Participants will engage in hands-on projects that foster practical application of ARKit, Apple's framework for creating AR experiences. The curriculum is structured to guide learners through the entire development process, from conceptualization to deployment, ensuring that they acquire the necessary technical skills and creative thinking required in the AR landscape.
The course emphasizes project-based learning, where participants will collaborate on real-world applications and have the opportunity to publish their findings and projects in Cademix Magazine. This not only enhances their portfolio but also contributes to the growing body of knowledge in the field. Each module is designed to build upon the previous one, equipping learners with the tools to tackle complex AR challenges effectively. By the end of the course, participants will have developed a fully functional AR application, showcasing their expertise and readiness for the job market.
Introduction to Augmented Reality and ARKit
Setting Up the Development Environment
Understanding ARKit Basics: Anchors and Sessions
Creating 3D Models for AR Applications
Implementing User Interaction in AR
Working with ARKit and Core Motion
Integrating Audio and Visual Effects in AR
Testing and Debugging AR Applications
Optimizing Performance for AR Experiences
Final Project: Develop a Complete AR Application

Learning goal

Equip participants with the skills to design, develop, and deploy augmented reality applications using ARKit.

Target group

Graduates, job seekers, business professionals, and optionally researchers or consultants interested in AR technology.

Prerequisites

Basic programming knowledge in Swift, familiarity with iOS development, and understanding of 3D modeling concepts.

Format and certification

Teaching method: Project-based, interactive, with a focus on collaboration and real-world application.

Certificate: Certificate of Attendance or Certificate of Expert issued by Cademix Institute of Technology.

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Cademix Institute of Technology e.U.Continuing Education ยท Professional Development ยท Austria