Duration: 360 h
Teaching: Project-based, interactive learning with an emphasis on collaboration and real-world application.
ISCED: 0213 - Graphic and Multimedia Design
NQR: Level 6 - Higher Education
Mastering Interactive 3D Media Creation
Description
Interactive 3D Media Projects focuses on equipping participants with the skills necessary to create compelling 3D visual experiences. Through hands-on projects, learners will explore the intricacies of 3D modeling, animation, and rendering, enabling them to produce high-quality media suitable for various applications, including gaming, virtual reality, and architectural visualization. The course emphasizes the importance of creativity and technical proficiency, preparing participants to meet industry demands and excel in their respective fields.
The curriculum is structured to foster an interactive learning environment where participants can collaborate and share insights. By engaging in practical projects, learners will not only develop their technical skills but also gain experience in presenting their work professionally. Throughout the course, participants will be encouraged to submit their projects for publication in Cademix Magazine, enhancing their visibility in the industry. This program culminates in a final project that showcases the skills acquired and the creative potential of each participant.
Introduction to 3D Media Concepts
Fundamentals of 3D Modeling Techniques
Texturing and Material Creation
Lighting and Rendering Strategies
Animation Basics for 3D Projects
Interactive Media Design Principles
Tools and Software for 3D Creation (e.g., Blender, Maya)
Project Management for 3D Media Projects
Collaborative Project Development
Final Project: Create an Interactive 3D Media Experience
Prerequisites
Basic understanding of digital design and familiarity with 3D software is recommended.
Target group
Graduates, job seekers, business professionals, and optionally researchers or consultants.
Learning goals
Develop the ability to create and present interactive 3D media projects that meet professional standards.
Final certificate
Certificate of Attendance or Certificate of Expert issued by Cademix Institute of Technology.
Special exercises
Peer reviews and group presentations to enhance collaborative skills and critical feedback.
Mastering Lighting and Rendering Techniques with V-Ray
Duration: 448 h
Teaching: Project-based, interactive learning with opportunities for publishing results in Cademix Magazine.
ISCED: 0213 - Media and Communication Technologies
NQR: Level 6 - Higher Education
Mastering Lighting and Rendering Techniques with V-Ray
Description
Lighting and Rendering with V-Ray focuses on advanced techniques for creating photorealistic images and animations in 3D environments. Participants will gain hands-on experience with V-Ray’s powerful rendering engine, mastering the nuances of light manipulation, material creation, and scene optimization. The course emphasizes practical application through project-based learning, enabling attendees to build a robust portfolio showcasing their skills.
Throughout the program, learners will engage in interactive sessions that facilitate collaboration and peer feedback. By the end of the course, participants will have the opportunity to publish their projects in Cademix Magazine, providing exposure to industry professionals. This structured approach not only enhances technical proficiency but also fosters creativity and innovation in digital artistry.
Syllabus:
Introduction to V-Ray: Overview and Installation
Understanding Light Types: Sun, Sky, and Artificial Lights
Material Creation: Textures, Bump Maps, and Reflection
Advanced Rendering Techniques: Global Illumination and Ambient Occlusion
Scene Composition: Camera Settings and Framing
Optimizing Render Settings for Speed and Quality
Post-Processing: Enhancing Renders in Photoshop
Real-world Applications: Architectural Visualization and Product Rendering
Final Project: Create a Complete Scene with Advanced Lighting and Rendering
Presentation Skills: Sharing Your Work Effectively
Prerequisites
Basic knowledge of 3D modeling software (e.g., SketchUp, 3ds Max, or Blender) and familiarity with rendering concepts.
Target group
Graduates, job seekers, business professionals, and optionally researchers or consultants.
Learning goals
Equip participants with the skills to produce high-quality, photorealistic renderings using V-Ray, enhancing their employability in the digital creativity sector.
Final certificate
Certificate of Attendance, Certificate of Expert issued by Cademix Institute of Technology.
Special exercises
Peer reviews, collaborative projects, and individual presentations.
Duration: 400 h
Teaching: Project-based, interactive learning with a focus on collaboration and practical application.
ISCED: 0213 - Fine Arts
NQR: Level 6 - Advanced Professional Training
Mastering 3D Game Asset Creation
Description
Game Asset Creation in 3D delivers a comprehensive framework for developing high-quality digital assets tailored for the gaming industry. Participants will engage in hands-on projects that encompass the entire asset creation pipeline, from conceptualization to final rendering. This course emphasizes practical application, allowing learners to build a robust portfolio that showcases their skills and creativity.
Through interactive sessions and collaborative projects, participants will gain proficiency in industry-standard software and techniques. The course culminates in a final project where learners will produce a complete game asset, which can be featured in Cademix Magazine, enhancing their visibility in the job market. By the end of this program, participants will possess the technical acumen and artistic insight necessary to thrive in the competitive field of game development.
Introduction to 3D Modeling and Game Design Principles
Overview of Industry-Standard Software (e.g., Blender, Maya, ZBrush)
Texturing Techniques and Material Creation
Rigging and Animation Basics for Game Assets
Lighting and Rendering Best Practices
Asset Optimization for Real-Time Applications
Creating Game-Ready Assets: Workflow and Pipeline
Integrating Assets into Game Engines (e.g., Unity, Unreal Engine)
Final Project: Develop a Complete Game Asset from Concept to Implementation
Publishing and Showcasing Work in Cademix Magazine
Prerequisites
Basic understanding of 3D design concepts and familiarity with digital art software.
Target group
Graduates, job seekers, business professionals, and optionally researchers or consultants interested in game development.
Learning goals
Equip participants with the skills to create, optimize, and implement 3D game assets for various platforms.
Final certificate
Certificate of Attendance or Certificate of Expert issued by Cademix Institute of Technology.
Special exercises
Peer reviews, collaborative projects, and individual critiques to enhance learning outcomes.